Setting and Conflict

The island setting of “The Most Dangerous Game” makes possible the conflict of hunter-turned-hunted. It accomplishes this in three ways:

  1. The island is an effective prison, controlling the movements of the hunted.
  2. The island effectively isolates the activities, ensuring no outside interference.
  3. The time (within twenty years of the Russian Revolution in 1917) makes the whole set up plausible because unknown, uncharted islands still existed.

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